Okay so gotten more painting done today, but that’s not the focus of the post my army’s compensation is. For those of you who have read some of my older post you may remember that I am doing this army to take to Cancon mid war comp. Since then there have been a few changes, Cancon for the first time is running a Late war competition. At first I had no interest in playing late war, especially after having a look at the revised points for Red Bear (pretty much all soviet army lists for late war) making them notably cheaper, and the heavy katiuskas having their price more than halved. So whats made me brave enough to risk having to fight against the soviet hordes? Air-con, its pretty simple the late war comp at Cancon is in the 2nd hall that’s got air-con. If you have ever been to Canberra late January you would understand, it’s still hot and its also started raining so there is a bit of humidity that’s killer in the main hall.
I have been using Devil’s Charge to write army lists, mostly because it has a lot of deserve option that not all of the other books have, and because by the battle of the Bulge where this book is set the Americans where fully equipped with pretty much all of their powerful toys including AT (anti-tank) 13 M10’s. So here are a few of the lists I have come up with:
List 1: Garry’s Suggestion: (this one was suggested to me by a friend) HQ C/V(15pts), Rifle Platoon + one extra bazooka C/V(205pts), Rifle Platoon + one extra bazooka C/V(205pts), AT platoon 6x Bazookas C/V(120pts), AT platoon 3x 57mm guns + 3x Bazookas C/V(160pts), Scrapyard Tank platoon 2x Priests + 2x 105 Shermans C/T(140pts), 4x 105mm artillery C/V(185pts), 2x 155mm artillery C/V(145pts), 2x M10 C/V(255pts), AA Platoon 1x Bofors & 1x M49 C/V(60pts), AOP (40pts).
Comes to a 1500pts on the dot which is the limit for the Cancon comp. Likes: 9 Platoons so I can losse one before I start losing match points, can combine the 105s with the 155s to make a 6 gun battery with AT 5 and has 2 armored platoons. Dislikes: quite a few small platoons that can easily be picked off, Bazooka platoon only has a short range so can be picked off at range, only 2 M10s, no recon.
List 2: Gun Line: (my version or Garry’s list) HQ C/V(15pts), Rifle Platoon + one extra bazooka C/V(205pts), Rifle Platoon C/V(200pts), AT platoon 3x 57mm guns C/V(100pts), AT platoon 3x 57mm guns C/V(100pts), Cavalry Recon Platoon C/T(70pts), 4x 105mm artillery C/V(185pts), 2x 155mm artillery C/V(145pts), 4x M10 C/V(405pts), AA Platoon 1x Bofors & 1x M2 C/T(35pts), AOP (40pts).
Likes: 9 platoons, 4 M10s, 6 artillery pieces, 2 57mm AT platoons. Dislikes: to many gun teams, would like more mobility.
List 3: Bazookas!: HQ C/V(15pts), Rifle Platoon + 3 extra bazooka + SMG command C/V(220pts), Rifle Platoon + 3 extra bazooka + SMG command C/V(220pts), AT platoon 3x 57mm guns C/V(100pts), Cavalry Recon Platoon C/T(70pts), 4x 105mm artillery C/T(140pts), 4x 155mm artillery C/T(210pts), 4x M10 C/V(405pts), 2x Calliopes C/T(80pts), AOP (40pts).
Likes: 2 full arty platoons, calliopes, rifle platoons are armed to the teeth, 4 M10s and recon. Dislikes: only 8 platoons, only Trained artillery. Possible change: drop Rifle SMG command teams and 3 bazookas for a 35pts AA platoon taking me to 9 platoons.
Well that’s all for now. Would be great to hear some other peoples thoughts on the list or some complacently different ones that may be comparative.